Rules of the Elite 4

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Rules of the Elite 4

Post by BlitzerSephiroth on March 15th 2011, 9:02 pm

Team Rockets: "Lair of Darkness" League Rules


Elite Four Challenge Rules
  • Most E4 members will have their own rules, the type of battle, and how many Pokemon you may use. They must be followed just as closely as these standard forum ones.
  • You will battle the Elite 4 in order from 1st-4th using the same pokemon you battle with for each one.
  • All Elite 4 battlers must use the same team until they want to change a strategy (cannot change team between battles).
  • Matches will be level 100, Single Play unless the E4 says otherwise.
  • The winner is determined best of 1 match, 6 Pokémon each unless the E4 says otherwise)



Elite Four Leadership Rules

  • Constantly changing your type (even with a power bought in the shop) is prohibited and thus the limit is, twice per year. Choose your type and strategy wisely.
  • E4 members cannot be challenged for their spot by members. Only by existing gym leaders wishing to be promoted.
  • Each participant in a leadership battle must use a mono team of the current type for the position. If the E4 wins, they keep their position and the challenger becomes a normal member. If the challenger wins, they take over and have the option of changing the type and symbol to something else (exempt from the type change limit rule).



Standard Clauses for competitive battling

  • Species Clause: You may not have more than one of the same exact Pokémon on your team. Just refrain from using too many of the same type pokemon on one team.
  • Sleep Clause: Only one Pokémon on either team may be put to sleep and/or frozen by their opponent. This does not include self-induced sleep techniques such as rest. Once a Pokémon awakes, another or the same one may be put to sleep.
  • Self KO Clause: If both players are on their last Pokémon, and one player performs a Self KO technique such as Self-Destruct or Explosion, and both players' Pokémon faint as a result, the player that initiated the move will be the loser of the battle. This does not include techniques or items that produce recoil.
  • Evasion Clause: Any moves that increase your Pokémon’s evasion skills are banned from use. So Double Team, Sand Attack, Flash, ect.
  • One Hit KO Clause: Any techniques that produce a One Hit KO on the opponent are banned from use. No horn drill, sheer cold, or fissure.
  • Item Clause/Restriction: That means you cannot have more then 2 type of item. Each Pokémon must be holding a different (or no item) then the other. No HAX items either.
  • Legendary Clause: You may have no legendary pokemon in your team.
  • Outrageous Clause: You may not have any ridiculous Pokémon with hacked moves, impossible stats, abilities, or other. Pokesav'd Pokemon with legit stats, legal movesets, and etc are fine.
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Re: Rules of the Elite 4

Post by dragonartist713 on March 24th 2011, 7:41 am

edited a bit so its less copy-pastey

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